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number74

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Tuesday, August 12th 2008, 1:27am

I know this can get annoying but...........

how do you clear the mines at the new york to Alaska jump point? you just shoot at 'em right?

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Tuesday, August 12th 2008, 1:31am

Re: I know this can get annoying but...........

I think that would require a modification, because shooting does NOT work -- tried it with all kinds of ordinance...
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Tuesday, August 12th 2008, 1:31am

Re: I know this can get annoying but...........

Unfortunately they are indestructable.

Here's what you do.

Open up the starmap and zoom in on the bottom left corner of the minefield.

There you will see one of the diamond shape images with a notch missing out of it.

Set a way point to just outside of that notch and fly there.

Once there you will find a corridor to the gate that is free of mines.

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Tuesday, August 12th 2008, 1:33am

Re: I know this can get annoying but...........

Quoted from ""Lancer Solurus""

Unfortunately they are indestructable.

Here's what you do.

Open up the starmap and zoom in on the bottom left corner of the minefield.

There you will see one of the diamond shape images with a notch missing out of it.

Set a way point to just outside of that notch and fly there.

Once there you will find a corridor to the gate that is free of mines.


I can't believe i'm gonna go try that, and I didn't see it before...
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Tuesday, August 12th 2008, 1:37am

Re: I know this can get annoying but...........

Forgot to mention this, the gate is typically locked.

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Tuesday, August 12th 2008, 1:39am

Re: I know this can get annoying but...........

Knew there had to be a catch... :lol:
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number74

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Tuesday, August 12th 2008, 1:54am

Re: I know this can get annoying but...........

so there's NO way into alaska in an un modified game, right?

number74

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Tuesday, August 12th 2008, 1:55am

Re: I know this can get annoying but...........

I was SO gonna make bank with a fully upgraded humpback running gate/lane part into alaska from NY!!!!!!!!!!

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Tuesday, August 12th 2008, 1:58am

Re: I know this can get annoying but...........

the reason I asked is because I just finished the sp campaign yesterday and was wondering how I could make enough money to QUICKLY get an Eagle.

number74

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Tuesday, August 12th 2008, 2:04am

Re: I know this can get annoying but...........

So.............Should just stick with shipwreaking and wait patiently until I can buy an EAGLE?

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Tuesday, August 12th 2008, 2:09am

Re: I know this can get annoying but...........

Use the save game editor to remove the lock from your player file. You should be able to find it in the downloads.

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Tuesday, August 12th 2008, 2:09am

Re: I know this can get annoying but...........

Don't forget - the Eagle is not the best ship in Vanilla (original) FL -- there are better ships, i.e. Titan, but if you just got thru for the first time, spend some time seeing all there is to see cuz there's alot. There's much fun to be had pursuing the many possible Freelancer's goals. :)
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Tuesday, August 12th 2008, 3:02am

Re: I know this can get annoying but...........

Want an Eagle real fast? Go into sigma-13 and look for Old Imperial Navy Fighters. Most of them have "special" code weapons that are worth quite a lot of credits.

Easy way to get to the Alaska Gate:
From the LNS Missouri: go to the center of the third tradelane toward the Texas Gate and turn left. Target the gate and hit "Go to".

In MP mode: To unlock the Alaska Gate:
Open up initialworld.ini and remove (or comment out) the two lines referencing
NY to Alaska and Alaska to NY.

FLEx is going to be need for this one:

However, docking with the prison is going to give you nothing to see but darkness. (no base inside). So, you'll need to do some editing of the Universe.ini file. Namely Universe/Systems/Li05.
The way I did it, was simply MOVE the prison somewhere way out of the area and installed a new base in the original location.

Anonymous

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Tuesday, August 12th 2008, 2:32pm

Re: I know this can get annoying but...........

enjoy the adventure and the npc's. They can be quite entertaining.
To make your adventures a little less hazardous, get a few bribes from
the Junkers in the NY system. (ALG, Junkers and possibly Liberty Rogues)
That should make you netural with just about everyone, especially those factions who would simply shoot you on sight.

Sigma-13 has the largest cash of wrecks loaded with valuable code weapons.
Simply repair and sell them with a worth of around 35k per code weapon.
Also, snoop around the nebulae in Omicron's Alpha and Gamma (near the "unknown" jump holes). A lot of wrecks there too, but really nasty and
ill-tempered ghosts tend to haunt those areas.
Pirate NPC's will scan you for commodoties, but not weapons. So, if they hit you up for your cargo, it's better to just give it up to them. (****)

If you're daring enough, Go to Malta and take on some missions from the Outcasts against the Bounty Hunters.

For that matter, snoop around every nebula and debris field you come across.
You'll have enough credits for an Eagle before you know it.
There are a lot of lootable ships. From weapons to commodities.

****That gives me an idea.
Since pirate npc's and certain authorities scan you for commodoties or contraband, I always wondered why they never scanned for weapons.
Imagine having all the code weapons and some Navy, Police or pirate hits you up for all your weapons. (That's a considerable loss of capital).
I'd imagine you'ld be ready to fight or flee to keep what you have.

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Sunday, May 24th 2009, 4:43pm

Re: I know this can get annoying but...........

Also you can bribe all for Junkers, then move to Tau-37 (upper left) then find a Outcast bribe and trade some Cardamine from Omicron Alpha to junker's base in New York, or maybe use the secret weapons in a ship like the Titan or Sabre and do some housecleaning missions in the Borderworlds... they will pay you alot ;)

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Sunday, May 31st 2009, 1:09pm

Re: I know this can get annoying but...........

Just clear the [Locked Gates] section at the beginning of initialworld.ini
Then everything is open again.

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Sunday, May 31st 2009, 9:51pm

Re: I know this can get annoying but...........

unless you have a mod there is nothing in alaska any way. you cannot trade there. unless you have a mod that makes the bases useful . otherwhise it is useless . now there are mods there that make alaska useful my order mod has prison base mitchell allied with the order and you can trade there. but thats it . then theres rebalance mod that has a couple of bases in alaska but watch out in both mods for nomads. <!-- m --><a class="postlink" href="http://www.moddb.com/mods/mds-freelancer-rebalance/downloads/rebalance-356-rc3-full">http://www.moddb.com/mods/mds-freelance ... 6-rc3-full</a><!-- m --> thats for rebalance <!-- m --><a class="postlink" href="http://depositfiles.com/en/files/a20131sn6">http://depositfiles.com/en/files/a20131sn6</a><!-- m --> thats for the order mod all are free downloads and all can used as single player open single player.

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